When a request triggers work that takes longer than a client can reasonably wait, doing it synchronously ties up the…
Read More »A mobile app runs on a device the user controls and in an environment the developer does not fully control,…
Read More »WebSockets provide full bidirectional communication. Most real-time features only need the server pushing updates to the client, which is a…
Read More »Caching data locally is the easy part. Deciding what happens when the same record changed on two devices is where…
Read More »The rendering strategy debate is really about trade-offs, and the right choice depends on what the page needs — client-side…
Read More »Mobile connections drop, slow down, and change networks constantly, and an app that assumes a stable connection will fail in…
Read More »URL versioning is the most visible and least subtle way to version an API, which is exactly why it is…
Read More »Limiting total requests per second protects the server and does nothing to stop one misbehaving client from consuming the entire…
Read More »Accessibility is much cheaper and more effective when it is part of the design from the start, and retrofitting it…
Read More »The hard part of offline sync is not storing data locally — it is deciding what happens when the same…
Read More »









