Mobile Development

Background Work on Mobile Is a Privilege, Not a Right

Mobile operating systems restrict background work aggressively to protect battery and performance, and an app that assumes it can run…

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A Crash Report Without Symbols Is a Stack of Meaningless Addresses

A crash from a production build reports memory addresses, not function names, and without the matching debug symbols for that…

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Mobile Security Is Not Just About the App; It Is About the Device and the User

A mobile app runs on a device the user controls and in an environment the developer does not fully control,…

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Offline-First Is a Conflict Resolution Problem

Caching data locally is the easy part. Deciding what happens when the same record changed on two devices is where…

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Mobile Networks Are Unreliable by Default, and the App Should Assume So

Mobile connections drop, slow down, and change networks constantly, and an app that assumes a stable connection will fail in…

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Offline Sync Is a Conflict Resolution Problem, Not a Storage Problem

The hard part of offline sync is not storing data locally — it is deciding what happens when the same…

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A Deep Link That Only Sometimes Opens the App Is Worse Than One That Never Does

Inconsistent deep link behaviour — opening the app sometimes, falling back to a browser other times, for reasons the user…

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A Push Notification Is an Interruption, and It Should Earn the Right to Interrupt

Push notifications interrupt the user, and a notification that is not relevant or timely is not just ignored — it…

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Asking for Permission at Launch Is the Single Biggest Cause of Denial

A permission prompt with no context, shown the instant the app opens, gets denied reflexively by users who have no…

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App Size Is a Conversion Problem, Not Just a Storage Problem

A large app is more than a storage inconvenience — it is a barrier to download and install, and app…

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